EXPLORE OUR WORLDS
Marshal Games is a Studio that builds immersive TTRPG worlds across Science Fiction, Fantasy, and Historical Western. We focus on fast play, grounded storytelling, and rich, character‑driven adventures — and we’re expanding into new systems like Nimble and Shadowdark to bring our worlds to more tables.

The Savage West
History. Grit. The Frontier as It Truly Was.
Savage West is Marshal Games’ definitive historical Western — a world shaped by dust, iron, and the hard choices that forged a frontier. Rooted in real places, real people, and the stark realities of the American West, it delivers stories where justice is uncertain, survival is earned, and every decision leaves a mark.
There are no monsters here — only the legends people told to survive the night, the shadows cast by campfire stories, and the truth that men and women were often more dangerous than anything imagined. From boomtowns on the edge of law to lonely trails stretching toward the horizon, Savage West gives Marshals and players the tools to tell grounded, cinematic stories of courage, conflict, and consequence.
This is the West as it was lived — harsh, human, and unforgettable.

Challengers
The Consortium’s boldest explorers. The galaxy’s last line of defense. Your next great adventure.
Challengers is Marshal Games’ flagship science‑fiction line — a sweeping, character‑driven universe where the Consortium’s Rangers stand between civilization and the unknown. Built for high‑energy missions, moral clarity, and cinematic teamwork, the line blends frontier exploration with fast, decisive action across a living galaxy.
From the Core Rulebook to its expansions and future‑era supplements, Challengers delivers a complete sci‑fi experience: new species, new worlds, new threats, and new technologies that push the boundaries of what Rangers can face — and what they can become. Each release expands the universe with fresh lore, mission frameworks, gear, adversaries, and tools for both players and GMs.
Whether you’re charting unclaimed space, negotiating with alien powers, or standing firm against forces that threaten the Core Worlds, Challengers gives you everything you need to tell stories of courage, discovery, and the unbreakable spirit of those who answer the call.
Suit up, Ranger. The galaxy needs you.

Mireth
A world of ancient powers, rising kingdoms, and stories waiting to be claimed.
Mireth is the flagship fantasy setting of Starfall Games, created by master worldbuilder Jon Neddo. It’s a land where ancient powers stir beneath the surface, kingdoms rise and fracture, and every choice can shape the fate of a continent.
Published in partnership with Marshal Games, Mireth offers a massive landscape of mountains, forests, rivers, cities, and everything in between, all with Jon’s unmistakable worldbuilding artistry that make them unique. Whether you’re navigating political intrigue, exploring forgotten ruins, or confronting forces older than civilization itself, Mireth offers a vast canvas for stories of courage, consequence, and discovery.
With more continents beyond the horizon and countless tales yet to unfold, Mireth stands as the foundation of the Starfall Games imprint — a world built to grow.
Step into the story. The world of Mireth awaits.

Ashland
The world was shattered three hundred years ago, the horrors of conflagration, choking ash, freezing darkness, and the specter of extinction scarring it forever. Earth is dead. Ashland remains.
Ashland is a grounded, fog‑choked, myth‑touched setting where survival is never guaranteed and hope is something you fight for tooth and nail. Rebuilt from the foundation up and published as a fully realized, professional edition, Ashland stands as one of Marshal Games’ most personal and emotionally resonant worlds.
Across its three distinct environments and the factions that haunt them, Ashland blends gritty realism with subtle supernatural tension. It’s a place where every choice has weight, every ally has a cost, and every quiet moment feels borrowed. Whether you’re navigating the ruins, braving the forests, or walking the thin line between life and whatever waits beyond, Ashland offers stories carved from desperation, resilience, and the stubborn spark of humanity that refuses to die.
This is the setting that started it all in its completed state, with all three factions fully fleshed out and seeds for a campaign that will bring them together to face the ghosts of the past to save the future.
Dying in the Ashen wastes is easy. Finding something to live for? That’s a life’s work.

